Cuphead Isn’t Ashamed of Being a Video Game

If you haven’t played the beautiful, 30’s era cartoon-inspired game Cuphead yet, then you should. It’s an extremely challenging platformer shooter made up of a slew of intense boss fights mixed with some run ‘n’ gun levels as well. You can check it out on Steam here, and I’ll put the trailer below for reference.

I’m not here to review games however, as there are a bajillion other people who can do that better than I can. What I wanted to talk about today was one of the many things that Cuphead does right, beyond its precision platforming, innovative art style and skill progression. One of the things that I noticed is that:



The game presents the player with an extremely clear, simple motivation right at the start and explains why you need to fight all of these bosses. Next, an elder (your grandfather, maybe? I don’t remember) tells you he can bestow upon you some super-power that makes you shoot from your hands. What?

The answer to that “What?” is that it doesn’t matter. At all. You know why you’ve bought this game and why you’re playing it. The developers know why you’ve bought this game and why you’re playing it. Why should the game need to go and make excuses about what it does and why? The game should also know that you’ve bought this game, and it should definitely know why you’re playing it.

An example of what might have been done in another game would be that you would be told some elaborate explanation of the lore and the justification behind these super-powers, or you might be sent on some sort of process to figure them out. Once you get this ability (to shoot), you’re sent to a tutorial, which pretty clearly states that it’s a tutorial. Again, no bullshit. You’re in a game, playing a tutorial. That’s it. You’re not playing through what is an obvious tutorial, while the game attempts to hide it by pretending it’s a a part of the story or making up another excuse as to why you can, for example, swing a sword at people infinitely but never die.

The final example of this is when an ability is unlocked or purchased. Forget the fact that you can buy new “weapons” even though it’s just your hands shooting stuff; it also tells you “Press Y to equip your new weapon” or something similar. Clearly, you’re in a video game and need to know how to play.

I won’t claim that all games should be this up-front about everything they do: motivation, control, tutorial, etc. Different strategies work for different games, and each game has their way of doing things. But it was a nice relief to see this kind of approach after playing many games which try to pretend that everything has to make sense within the world of the game, as opposed to admitting that they’re video games and that people need to understand how things work, even if it breaks the “immersion”.

Anyway, go check out the game. It’s doing amazingly well and with good reason, so give credit to the folks over at Studio MDHR.

Next Steps for the Subscription Model?

It’s no secret that a ton of services and software have moved to a subscription-based model and are having amazing success with it. A subscription-based model, when talking about products or services, basically means that you pay a subscription fee (monthly, usually) to access the product or the software you want to use. Traditionally, software was sold in a packaged bundle: pay $199.99 for this accounting software and have it forever. I’ll talk quickly about why the shift is happening, and then expand on some ideas of where I think it might go.

Why the shift away from the traditional model?


Back in the day (i.e. a few years ago), you had to buy a CD with a software on it, put it in your CD-ROM drive (ha!) and install the software. When an update came out, you had to buy the new version… Office 2003, Office 2005, etc. This made sense, because updates weren’t super quick, and it was like buying a new pair of shoes; you buy what you need now, and by the time you’re ready for a new pair, new technology has come out.

Nowadays, patches for software are coming out on an almost weekly basis, and new features are being added to existing products all the time. There’s no longer a need for CD-ROM drives as you can download the newest version from the web, and this means that companies can update their products quickly and efficiently. This can work with the traditional model; you buy a license key and then sign in to your account online to download the updates, but it comes with security risks and a logistical hassle when you need to manage users and keys.


Less Risk for the Buyer

For the customer, there’s less risk in trying out a product for $30 for a month as opposed to buying it for $720 and expecting to use it for two years. This is pretty obvious, and makes it easy for consumers to make an educated choice.


Increase in Product Quality

This isn’t an argument that directly helps the service providers or product creators, but I think it’s something that naturally evolved due to competition. You can no longer sell your product based on bullet point descriptions and images, because people get to try it without committing a huge amount of money. That means that the quality bar is raised, and now when people start using your program or software, they need to be presented with a fully functional, easy-to-use solution.

What’s Next?

We’ve already seen a ton of games move to a subscription model, as well as the online play portion of console games. Our accounting software that we use at Clever Endeavour Games (the games company where I work) is subscription based, as is our website hosting, email management (Google for business), the game engine we use, etc. Almost all of these things used to have a fixed price that you would pay at once, and they’re all moving away.

But what happens after this? What industries can you think about that are currently selling products in a traditional way, that might move to subscription models soon?

The first one I’m thinking of is transportation. There’s already a lease system, which is somewhere between rental / subscription and purchasing. But with things like Communauto (here in Montreal), people can register to the service for a monthly or yearly fee, and take a car wherever they want. They don’t own anything, just a license to take the car from point A to point B and forget about it. Imagine a world where you could take any kind of car you’d like, have it pick you up and drop you off where you’d like, and all it required was a monthly subscription… I think this is next once we have consistent self-driving cars.

Next thing is clothing. Wait what? Why would you want to wear clothes used by someone else? Well… you already do. People rent tuxedos for weddings, ball gowns, and elaborate Halloween costumes. If you’re looking for the perfect outfit for your night out, why be limited to the clothes you own? Imagine being able to pick up whatever you wanted from a huge catalog, and the clothes were clean every time you wanted to wear them? This wouldn’t be for every day of course, but I could definitely see its potential for special events in the future.

Flights might also be something that could be subscription based… if you’re someone who flies often or in some sort of consistent manner, it might be easier to simply pay a yearly or monthly fee and be free to fly wherever you want.

This all came up because I’m going to soon be starting to pay a subscription for a virtual instrument pack for music production, which costs $25/mo. This is instead of a software which costs around $900, and requires a $200 update every year. The goal of the subscription-based model is that they can update the instruments more often, and as long as you’re signed up, you can open projects which use those instruments. For me, I get to try it for $25 and see if I want to continue. For them, they can rope me in by offering me over $900 of value worth of instruments, and keep me longer term if I like it.

Anyway, just some food for thought. It’s incredible how obvious this kind of thing seems, but it took a while since the internet was a thing to actually start taking over. Let’s see what the future has in store for us!

Thoughts from my Peru Trip

I don’t want to make this a blog post like any old travel blog, because there are enough of those around, and there are people who have documented similar Peru trips with more eloquent writing and captivating tales. But I did jot down some of the things that struck me about my trip, some things that aren’t the usual “wow mountains are beautiful” thoughts. Below are some of my findings / thoughts about some things I noticed on my Peru trip. And here’s a llama.

The Rich and the Poor

The difference between the rich and the poor in the cities in Peru (Lima, Arequipa most noticeably) was massive. You can look at a beautiful house in the city with barbed wire and an electric fence surrounding it, with heavy gates and iron bars on the windows, then look across the street to where you see a shack made of scrap metal and a tarp. From Mercedes cars and brand name shoes to dirt floors and no running water, and you literally need only to look across the street. This might be the work of corruption in government, exploitation of the poor for work, or some other causes that I won’t claim to be able to explain. But it really puts in perspective the complaints about the discrepancy between rich and poor here in Canada, and the disappearance of the middle class. I don’t believe we have anything close to what they have in Peru, and I’m sure that we never will, because the government does a good job to try to protect and give opportunity to the middle class in my opinion.

Catholicism… but Why?

Peruvians are super Catholic. Most of South America is super Catholic in fact, which of course came from the Spanish when they invaded / colonized in the 13th and 14th centuries. My initial response to this was “Why?? Didn’t they come in and kill all of your people and destroy your religion? Why do you like them?” The answer is twofold. The first reason is time… it’s been many generations since the first conquistadores (conquerors) and people have learned over time to appreciate the Catholicism that was forced upon them before. The second reason, which I find way more interesting, was the way in which the Spanish convinced the native South Americans to follow them.

You’ll notice in the churches in Peru, that the vast majority are more focused on the Virgin Mary than they are on Jesus. This was odd to me, after having seen churches in Europe where there’s a huge focus on Jesus. What was explained to me is that the Spanish told the natives (Inca, mostly, in this case) was that their gods (Pachamama: Mother Earth, Inti: the sun god, etc.) were represented in Christianity, but represented differently. For example, the Virgin Mary was Mother Earth because she gave life, and this was one of the Inca’s most important gods. Instead of praying to Pachamama, they could now pray to the Virgin Mary and their prayers would still be heard. Another great example of this, which I find fascinating, is the link between the thunder god Illapa and the Catholic St. James. It’s said that during a battle, a certain Spanish conquistador riding a horse came through a city and killed hundreds of Incas. I asked how anyone could erect a statue or sanctify a man who slaughtered their people, and the answer was this: apparently, there was a great thunderstorm when the battle took place and the Incas believed / reasoned that this man was the image of Illapa, the thunder god, who punished the people for their wrongdoings.

I found this really interesting… I’m not sure if they had forced Catholic schools like the English set up in Canada and Australia, but this was some interesting knowledge to acquire.

The Indigenous People and Traditional Wares

There are indigenous people who still live in small villages in the mountains, and still keep their traditions and their clothing. It’s wonderful, and being able to see some of those people and how they go about their daily lives is great. But did I actually see that? I’d guess not. I’d guess that very few tourists have ever seen that. What we see is a dramatization, by people who might actually be authentic villagers, but they’re doing it mostly for tourist money. That’s not to say that the learning isn’t important, but we do have to consider that “authenticity” in these situations.

A good example of this is the markets. There are traditional markets in certain cities, and they’re full of stuff. Scarves, hats, gloves, paintings, everything you’d imagine seeing at a crafts market. One problem… they all have the same stuff. ALL OF THEM. The markets in Lima are the same as the ones in Cusco, which are the same as the ones in Arequipa. Same stuff, same “handmade, 100% alpaca wool” stuff. I learned from a Peruvian business owner there that they are indeed handmade, and they are indeed made in Peru, and that they’re definitely not alpaca. Well, not all of them are handmade… but when they are, it’s not in a small village in the mountains. It’s in a massive factory owned by one of two companies that share practically 100% of the market.

I think the trip helped make me aware of what’s true and not true, and that even if you speak Spanish, tourism makes a ton of money for the people and it doesn’t need to be authentic to make money. But there are two more important things that I realized. First,


Second, in most situations when a Canadian has the money to travel to Peru, the people selling the merchandise need the money more than you (we) do. That is to say, haggling to get something for $6 instead of $8 makes a much bigger difference in the lives of the merchant than it does to you, and it’s something to consider when shopping in those places. Of course if people are charging ridiculous prices there’s a point where it becomes unfair and exploitative, so you just need to know when you’re getting screwed vs. when you’re helping someone put food on their table.

Some Slightly More Random Thoughts

The roads in Peru… in fact the roads everywhere I’ve been, are still better than in Montreal. Basically, if a road in the world is paved, or has ever been paved, it’s better than Montreal roads. You’d think side-streets in a small town in Peru, or in Cambodia for that matter, would be bad. Nope. Montreal is still the worst.

Every city has sketchy areas, but it’s not a big deal! People warned me about the danger in Peru, and I can honestly say that at no point during my entire trip did I feel even the slightest bit uncomfortable or like I was in danger. Keep your wits about you, do some research, and you’ll know to avoid the dangerous places. It’s the same thing in any city… there are dangerous areas of Montreal too but no tourist would ever go there unless they’re clueless.

Stray dogs are super cute. Well all dogs are super cute, but the strays in Peru were super cute, and looked to be significantly healthier than some of the dogs I’ve seen on other travels. It made me think about the dog situation and whether it’s actually better to euthanize tons of animals every year to avoid the situation getting out of control. I’m kind of torn on the matter; having strays leads to more strays which leads to more strays and eventually areas of the city can become dangerous to walk your own, non-stray dog. It also means that disease can abound and can make its way to your dog, not to mention the fact that strays won’t be spayed or neutered and your dog could be at risk of getting pregnant. Still not sure where I stand, but personally I liked the fact that cute dogs roamed around all over the place and didn’t pose a threat to anyone (except for maybe eating their garbage).


That’s all for today! Hope you enjoyed 🙂

It’s Important to Keep Doing Childish Things!

As most things on this site are, this is totally my opinion and isn’t based on fact. Well, there are at least some psychologists who agree with me, so maybe there is something to be said for the argument.

I sometimes find myself walking down the street, getting up off a chair, or just generally going about my regular daily activities and noticing that I’m doing some basic movements differently than I did when I was 10. I’ll walk on the grass instead of trying to balance on the small curb on the side of the road, for example. I’ve learned to catch myself when doing this, and have started to question why.

2017-02-07 Sidewalk

Is it really that dangerous to walk on the curb? Is it bad for my knees to slide toward the refrigerator while wearing socks in my kitchen? And why don’t I push the shopping cart and stand on the back anymore while it rolls forward?

Well actually… I do. Fun fact: the most convenient way to get from the Costco exit to your car is by pushing the cart and jumping on the back and riding it. I’ve beaten many boring adults to their cars this way, believe you me. I also hopped through a piece of scaffolding near my apartment the other day to get from the street on to the sidewalk.

I won’t get into why play is important for adults and children alike, but I do think it’s important to keep doing childish things in order to stay active, stay young, and stay interesting. I think that every once in a while, we should see how children go about their lives, living with less worry and care and neuroticism, and we should learn from them. Doing childish things will not only make you feel young, but will probably help you look it too.

Plus, who doesn’t want a grandpa who rides shopping carts?

What People Mean When They Say “I Dress Well for Myself”

I hear a lot of people say “I dress well for myself, because I like to look good”. This has come up especially when people talk about certain things they find look nice, but one of their friends will say “hey you know girls don’t really find green shoes to be attractive” or something to that effect. The fall-back answer is “well I don’t care, I dress well for myself”. I think that’s kinda bull.

Most people do most things for themselves, most of the time. So it would be hard to argue that people don’t dress well because they want to. The distinction I want to make though, is that people don’t actually understand what they’re saying when they say this. In reality, people want confirmation and want to feel good, and they get that through other people. Someone will dress in a certain way (or see people on TV or in the media dress that way), get confirmation from friends, family and strangers (via compliments, looks, attention, etc.) and they will be happy. They’ll then continue to dress in a way that repeats this feeling, until the point where someone says that something isn’t attractive to others and they have to defend themselves. They defend themselves by saying that it’s not for other people, it’s for them. They think that the choice of clothing or behaviour is for them when in reality, it’s the positive feedback and acceptance that they need, so dressing a certain way is just the middle step between the positive feeling and their choices.


I’m not even entirely sure why I’m writing this, I guess it just bothers me when people are stubborn about things that they don’t understand, and have come to believe (as in this case) that it’s a conscious choice that they make that has no connection to what other people think. Another defense might be “but I don’t follow the trends”. Well, that’s another way of differentiating yourself and making yourself more attractive to potential mates by choosing a certain style. It’s for you in the sense that you will get something out of it, but not directly.

Then you might say “Oh but I’ve always thought this dark lipstick looks good even though everyone says it’s bad.” Well, that’s also not you. You weren’t born with the opinion that dark lipstick is nice, attractive, or even suits you. You saw commercials for makeup and hair, beautiful TV show hosts, paintings of noble women, and your gorgeous aunt wearing it. You then formed the opinion, over many many many years, and have come to accept it. Those people aren’t doing it for them. They’re doing it because it’s considered attractive, and that in turn promises a dream of good relationships, attention, and more.


I’m not asking or suggesting that anyone change the way they dress, I’m simply suggesting that behind the choices you make there are bigger, more substantial drivers that people often ignore. I like to think that being aware of what drives your decisions, in general, will lead to better decision-making abilities in any walk of life.

Why Europe is Better than North America, and Why It Isn’t.

I just came back from Germany a couple of days ago, and while I was there I noticed a few things. Well I noticed a lot of things… I should hope. But there were certain things that they do that I realized seemed just backward or silly, and thought of how much better we have certain things in North America. On the other hand, there were a bunch of things that we don’t do nearly as well, and I wanted to share these random thoughts with you.



What does Europe (or Germany, at least) do right?

  • Not censoring too much
  • Letting people drink in the street / park
  • Eating dinner at the right time
  • Style – everyone just seems well dressed and like they put a little bit of thought into what they wear.
  • Putting prices on things in store windows – though I imagine it would be better to trick people into walking into your store before revealing your inordinate prices.
  • Tipping – mandatory tipping is just effing stupid.
  • Being laid back about language (but maybe that’s just Quebec being stupid and me noticing it)
  • Letting dogs be everywhere – they’re allowed in stores, restaurants, the metro (subway), busses, everywhere! So much better.
  • Maintaining / not maintaining parks – they have parks with actual green areas with ponds, bushes, weeds, whatever and it makes it 1) better for the environment and the animals that can actually live there and 2) feel more wild and more “not the city”.



What does Europe do not so well?

  • FREE WATER AT RESTAURANTS, DAMNIT PEOPLE COME ON. I get it if it’s a place where you can’t drink the tap water but… Germany? Grr.
  • Free bathrooms – they really really don’t like these. Like, really? Basic human need here!
  • Being open on Sundays
  • Smoking everywhere (or almost everywhere)
  • Being nice when people actually bump into one another – though this is likely just the cities I was in / German thing.

Pictures from this article were taken during the trip, and you can find them all here. Anyway this doesn’t speak for all of Europe or all of North America, but I’ve been to quite a lot of places on both continents and it seems like my opinion wouldn’t change much about these things. That’s ma rant. Hope you enjoyed.

Why I Chose Video Games

I’ve gotten this question a ton, mostly from people not in the games industry:

“What made you get into video games?”

Figured I’d write my answer here, and I’m curious to hear what other people’s answers are to this question. The inquisitors, of course, are asking about making games as a career choice, not simply playing them for countless hours. Actually I don’t even really play that much… fine, except Rocket League…

So why video games? I had the idea of getting into the field a few years ago, and while I’m not sure what exact instant in time or what event sparked it, I realized that it kind of brings together all of the things I’ve wanted to do for my whole life. I’ve always been a creative person with an imagination the size of a megalodon, and I started my post-high-school schooling in music before switching into sciences and eventually engineering. I wanted to get into architecture but went with mechanical engineering because I didn’t have an amazing portfolio ready and I knew (thought) engineering was a more stable career path. Engineers can design of products that people interact with every day, and architects design spaces that alter people’s interactions with the world around them. This last bit is super powerful; a well-designed space can greatly affect the way a person views the world and their overall happiness at work or at home.



Personally I think the carpet is too dark… but hey.

But why stop there? Why be constrained by the physical world? Why not take people into the crazy, insane imagination that fuels my brain and fills it with images, words and stories? I’ve never really been good enough at art to convey what’s in my mind, and I’ve never been a talented (or patient) enough writer to create text that makes you want to jump into the page and never leave.

That brings me to my next point: you can’t actually jump into the pages of a book. Well, maybe a very big book… but generally, you can’t. You can’t look at a painting of a house and go see what’s behind it. Traditional media, or non-interactive media such as books, television, movies, paintings, etc. are great. BUT the thing they lack is true immersion. A book might pull you into the story and you might feel like you’re right there next to the characters seeing their experiences first-hand, but you’ll never alter the story or the interaction between the characters. This is something you can do in games and it gives games, in my opinion, a completely different value as a story-telling medium.



So, because of the idea that games can be a medium through which I can channel my imagination, and because they are one of the only forms of media that allow for true immersion, I’ve chosen video games. There’s a third reason, which I can’t say I knew before I got into the industry, but I sure as hell know it now. The people. Are. Fantastic. They really, truly are. I think I’ll probably write another post about that sometime as I don’t want to drag on, but it’s incredible the kind of mutual support we give each other in this industry.

That’s all for today folks, I’d love to know your thoughts and, if you do work in games, your reason for doing so.